Author Alex
2020-08-16
0
ArtStation Marketplace – Creating a Subsurface Scatter Material in Substance Designer
Learn how to create an organic-looking material in Substance Designer by implementing Subsurface Scattering mixed with hard surface. The course tackles how to separate materials and add contrast between two surfaces while making them feel cohesive. Tammekänd also walks through how to use Subsurface Scattering properly in Marmoset Toolbag.
Author Alex
2020-08-11
0
Lynda – Substance Designer 2020 Essential Training (Released: 8/11/2020)
Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games. This course was designed to give texture artists a complete overview of the Substance Designer 2020 application. If you're new to the field, this course can help you quickly start creating your own textures. If you're an experienced artist looking to add a new application to your toolbox, this course provides plenty of in-depth material with
Author Alex
Allegorithmic Substance Designer 10.1.2 Mac x64
Allegorithmic Substance Designer 10.1.2 Mac x64 | Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.).
Author Alex
2020-07-21
0
Gumroad – 3dEx – Tutorial Collection – 05
Gumroad – 3dEx – Tutorial Collection – 05 | Contains Many Tutorials on creating Stylized Assets. Software used in Tutorials: Maya, Zbrush, Substance Painter, Substance Designer
Author Alex
2020-07-19
0
ArtStation – Creating a Modular Sci-Fi Environment Using Substance Designer
In this course, Javier Perez shows how to create a Sci-Fi Wall in Substance Designer and walks you through the thought processes of how the material are made.
Author Alex
2020-07-16
0
Levelup Digital – Modeling, Texturing, and Shading Volcanic Rocks for Unreal
Watch as Lead Environment Artist at Ubisoft, Casper Wermuth create highly realistic volcanic rocks for Unreal using a combo workflow of Zbrush, Substance Designer, and Substance Painter. His techniques can be applied to any type of rock project and allows for scaling objects without messing up the texel density. His process covers modelling in Zbrush, creating UVs using 3d Coat, Creating tiling textures in Substance Designer, mask creation in
Author Alex
2020-07-12
0
Gumroad – 3dEx – Tutorial Collection – 04
Contains Many Tutorials on creating Stylized Assets. Software used in Tutorials: Maya, Zbrush, Substance Painter, Substance Designer
Author Alex
2020-07-12
0
Gumroad – 3dEx – Tutorial Collection – 03
Gumroad – 3dEx – Tutorial Collection – 03 | Contains Many Tutorials on creating Stylized Assets. Software used in Tutorials: Maya, Zbrush, Substance Painter, Substance Designer
Author Alex
2020-07-11
0
Gumroad – 3dEx – Tutorial Collection – 02
Gumroad – 3dEx – Tutorial Collection – 02 | Contains Many Tutorials on creating Stylized Assets. Software used in Tutorials: Maya, Zbrush, Substance Painter, Substance Designer | Most videos contain no Commentary.
Author Alex
2020-07-11
0
Gumroad – 3dEx – Tutorial Collection – 01
Contains Many Tutorials on creating Stylized Assets. Models, Brushes and Smart Materials are Included. Software used in Tutorials: Maya, Zbrush, Substance Painter, Substance Designer
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