Create Modular Environments in Unreal Engine 5, Blender, Zbrush, Substance Painter, and Substance Designer. What you'll learn Make Modular Environments Create Tiling Geometry and Material Creating Lighting For Game Environments Create AAA Props Requirements I expect you to have some sort of basic software experience, in Unreal Engine 5, Blender, Zbrush, Substance Painter, and Substance Designer. Description Do you want to learn about Modularity
Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien reveals how to transform a 3D scan of a train into a production-ready asset using Maya, discussing the important hard-surface modeling theories while demonstrating the process. The texturing portion includes how to clean up textures from the 3D scan
FastTrack Tutorials – Ultimate Environmental Texture Creation Course (ENG/RUS). Learn every technique you need to create tileable materials for both games and film all in one course! In this course, you will learn how to create everything from procedural materials to sculpted materials to photogrammetry materials. SUBSTANCE DESIGNER, ZBRUSH, REALITY CAPTURE In this course, we will go over how to create both beginner and advanced procedural
Adobe Substance 3D Designer v12.2.0.5912 Win / v12.2.0 MacOS. 3D Assets Creation. Limitless. Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Discover the power of procedural creation. With Substance 3D Designer, create seamless materials and patterns, image filters, environment lights, or even 3D models. Each
Udemy - Mastering Substance Designer for Beginners. Take your Substance Designer skills to the next level with the Mastering Substance Designer to Beginners course What you'll learn Create variation for your materials Master the use of masks in your projects Organic Scattering An efficient use of nodes and clean graphs Learn new techniques and workflows Thought process and planing Requirements Minimal knowledge of Substance Designer Substance
Adobe Substance 3D Designer v12.1.1.5825 Multilingual Win x64. 3D Assets Creation. Limitless. Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Discover the power of procedural creation. With Substance 3D Designer, create seamless materials and patterns, image filters, environment lights, or even 3D models. Each
ArtStation - Metal Railway Tutorial - VOL 08. How to make Metal Railway in Substance Designer Continuing the designer training series, we want to create a Metal Railway with pebbles for this episode. You will learn how to combine height data from different surfaces and control them to reach complex material. So, in this video, we will show you how to achieve this result in the substance designer and enjoy creating these types of materials in
Adobe Substance 3D Designer 12.1.0.5722 Win x64 3D Assets Creation. Limitless. Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Discover the power of procedural creation. With Substance 3D Designer, create seamless materials and patterns, image filters, environment lights, or even 3D models. Each asset can
AretStation - Damaged Concrete Tutorial VOL-02. Concrete material is one of the most widely used materials that We should learn how to create. When we learn how to make it, we can have the largest number of outputs of this material model in the shortest time. Due to the ubiquity and widespread use of this material model, it is very important that you can produce this material model with high quality. In this material creation process, you can
FlippedNormals – Creating Interior Environments for Games – In-Depth Tutorial Course. Learn how a professional environment artist works when creating both large and small interior environments for games. The techniques you learn in this course can be used to create almost any type of interior environment, however, you can also use these techniques for exterior environments and asset creation. MAYA, SUBSTANCE, MARVELOUS AND UNREAL ENGINE 5 This
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