
Strengthen your understanding of look development and explore the core differences between real-world materials and CG shaders in this 4.5-hour workshop by Adrien Vallecilla. Building upon the theory shared in Lighting & Look Dev Essentials Vol 1: Lighting Theory, Adrien reveals how to recreate the natural phenomena of real materials using 3D tools to add realism to your scenes with realistic textures and shaders.

There are some absolute essentials you need to know when tackling lighting in CG. This 5-hour workshop by Adrien Vallecilla sheds light on everything you need to be aware of when lighting 3D environments, particularly if you’re looking to become a successful lighter or look-dev artist working in digital production.

This course is an in-depth look at how to create realistic oceans using Redshift in Houdini.

In this class we`ll use Cinema 4D and Redshift renderer to create from scratch a wearable (smartwatch or fitness tracker) and build a composition with additional technology elements, also we open After Effects to design a watch face. The final render will be done with help of Redshift.
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Welcome to Pyrofluid – Master the Elements In this course we harness the power of Houdini to move data between different solvers to have a pyro explosion morph into a fluid simulation. We’ll start by exploring how to develop an effect like this in a simple scene, then we start building the environment, develop the look of our sim and add all of the additional elements requires before we move over to lighting, shading and compositing it.

After the sucess with my Octane 4 Auto shaders, I've built them using the same techniques in redshift!

99 Rustic-styled Redshift for Cinema 4d materials. These materials are different than most other packs--I tried to create a variety of rustic and earthy materials that might be more tricky and time consuming to build from scratch.

Redshift Shader Suite for C4D v4.0 | 500 + Professional Redshift Materials for C4D.

In this class we`ll use Cinema 4D and Redshift for creating loopable animation of glass geometry. We`ll use a mogpraph effector for simplifying anumation process, work with animation curves, with lights and of course materials and render.

Redshift Light Suite for C4D v1.0 | Everything you need in one single Suite. Professional Lighting made easy… and affordable.
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