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This course is designed to help you get started with blender addon development. It takes you through the basics of python all the way to ray casting in 3D space. There are many explanations for each step along the way. The course includes the addon downloads for each step of the way. If you have any questions or get stuck feel free to ask and I will assist you the best I can!
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Create Procedural Assets with Blender and Python for your next Game Development or 3D Project.
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181 minutes of pure Blender Python tutorials. Now anyone can learn how to make their own addons in Blender! Made for all levels of Blender users.
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Learn PyGame by developing fun games from scratch. This course is for everyone who has desire to learn Python and PyGame. The game complexity increases with every section and you will be able to rise your knowledge throughout the course.
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Welcome to the second class in our Blender python series. This is where we learn about using python code to control what happens in Blender, automate tasks and create add ons to expand Blenders already incredibly versatile range of tools. In this volume our focus will be on learning about two of the cornerstones of any programming language, variables and for loops. By learning about these topics, we will be able to automate an entire scene using
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Chris Zurbriggs Patreon videos updated up to end of 2020. In my opinion these are unmatched in depth and breadth as well as quality of information. If you can, please consider donating to Zurbigg.
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Join ILM's Geordie Martinez in this 8 week journey inside Python. Every week you will get access to 3+ hours of video content as well as example scripts, cheat sheets and UIs built in Designer for use in Maya's PySide. The instructor is there to answer questions and share with you his experience as well as give feedback on your work.
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