In this Video, I will walk you through Richard Schmid's methods and approach to painting and how you can apply some of his techniques into your digital work. It's a culmination of knowledge I've gained over the past 20 years studying and following Schmid's work. Includes a brush demo which brushes and tools achieve certain effects.
Sample tutorials of various topics from the Foundation Art Group, including drawing, digital, and designing sessions. Access future content on our Patreon. Links below!
Skillshare – Motion Design 2d in After Effects: Lighting Animation/Effects/loop/
Gumroad – Torso Anatomy Lesson Painting By Ahmed Aldoori
This video will cover the story behind the image, thoughts on the composition, color theory and capture, and the processing from start to finish. Particular techniques covered in the processing of this video are balancing blue tones for consistency, perspective blending, using smart objects to make local adjustments, creating sidelight, and dodging and burning to create dimension.
In this demo you will get a several examples of making current game art. I will walk you through the process of making game art for Unreal Engine 4 as well as using several different DCC Apps to make high end game art. This course is geared for individuals starting out as well as people wanting to learn new techniques around game Environment Art.
Foundation Patreon - The Art of Studying: Animals with Charles Lin
This Class is for Absolute Beginners with no background in Photoshop so if you want to learn photoshop fast and professional, This class is perfect for you because I have explained every tools in a Step by Step and with real world projects.
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