This tutorial will teach you how to paint a large-scale natural scene. Through in-depth case analysis of high-precision cinematic works, the tutorial adopts a learning method featuring multi-software interaction, high efficiency and high quality.
This tutorial aims to teach you how to make your personal design based on what you already have. We mainly use DAZ basic model and UV maps to complete your design efficiently. This tutorial will be based on a case study of the lady gunslinger. We will go through the production of maps, accessory, clothes, hair, lighting rendering and a simple composition in PS to produce the final work.
Want to develop character concepts for the film and game industries? In this course, concept artist Rayce Bird shows how to bring creatures from the depths of your imagination to life with ZBrush and Photoshop. He'll cover sketching out ideas in Photoshop, generating the basic form with Dynamesh, and adding details to the sculpture with the rest of the tools in Zbrush. Then, once the creature is painted, textured, and lit, Rayce will show how to
Join author Claudia McCue on a journey that introduces the printing process and reveals the keys to designing a document that prints as well as it looks on screen. Learn about the life cycle of a print job and observe printing presses in action. Discover how to better communicate with your printer, think about print as you're designing, and choose the correct paper, inks, colors, and fonts for your project.
Interested in bringing your line drawings to life? With Adobe Photoshop, you can transform your hand-drawn artwork into compelling animations quickly, avoiding complex specialty software with steep learning curves. Learn how to use Photoshop to make your drawings move in this course with veteran animator Dermot O' Connor.
2.5 Hours Real Time Process, sketching and painting
In this course, you can see all the ways of drawing in one of the best Cyberpunk Artist, GHARLIERA (Park Jun Kyu), who has years of experience in the industry. This course will cover the topics, such as human body drawing, mechanical design, weapon design, gun design, layout. All can all be learned in one course.
This tutorial covers all the processes and thinking strategies I use to create 2D Hardsurface Concepts/Designs.
Paintable – Portrait and Character Path
Gumroad - Xavier Houssin - Patreon TERM 16 - Student Girl
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