This in-depth course, taught by Liam Whitehouse, covers how to create closeup photoreal 3D environments from start to finish. A key aim is to ensure that the end result holds up at resolutions up to 8K for next generation HDR VFX projects.
This course, taught by Amid Rajabi, covers the look development process for a realistic car using V-Ray Next for Maya, the latest version of V-Ray from the Chaos Group. It covers the software’s powerful shaders by doing intensive studio lighting and then exporting AOVs and compositing the elements in Nuke.
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