This in-depth course, taught by Liam Whitehouse, covers how to create closeup photoreal 3D environments from start to finish. A key aim is to ensure that the end result holds up at resolutions up to 8K for next generation HDR VFX projects.
This course, taught by Amid Rajabi, covers the look development process for a realistic car using V-Ray Next for Maya, the latest version of V-Ray from the Chaos Group. It covers the software’s powerful shaders by doing intensive studio lighting and then exporting AOVs and compositing the elements in Nuke.
The Foundry Nuke Studio 12.1v2 Win/Mac/Linux | Nuke®, NukeX® and Nuke Studio® offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family’s unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.
This course will teach you the concepts of 2D and 3D Compositing in Nuke, Tracking techniques. Render Passes, and how to work on Stereo Conversion. By the end of the course, you will successfully be able to composite what would be considered a Pro Compositor.
Peregrine Labs Bokeh v1.4.6 for Nuke 12.1 Win x64 | Bokeh is a highly optimized plug-in for simulating out-of-focus effects and the industry’s first and only to fully support deep data.
The focus of this tutorial is to single-handedly create a professional looking image that would normally take a team of artists to accomplish. The techniques used, both 2D and 3D are designed to provide us with the best possible result in the shortest amount of time.
New Daz3D, Poser stuff
New Books, Magazines
2020-05-15

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