This Nuke visual effects training course will take you through the fundamental concepts of VFX Compositing in Nuke, and how to learn the user interface. By the end of the course, you will successfully be able to composite what would be considered a "Junior Digital Compositing" shot.
In this training series, 3D Artist Robby Branham goes through fundamental and advanced multi-pass rendering and compositing techniques using Maya, VRay and Nuke. Theses tutorials will demonstrate how to gain more control over the rendering and compositing process to dramatically speed up workflows and give users greater artistic control. Production techniques include how to streamline the render layer, render pass, and compositing trees setups.
This class is about dynamic simulation of a massive explosion by using Maya Fluid and N-Particle. Each and every step and option is properly explained about Maya Fluid and N-Particle. After the simulation, this class will go through every processes of composite that explosion in Nuke for enhancing look and feel by using custom passes. Lastly ton of tricks, tips and techniques you will be learning throughout this processes of this course.
The second part of this two-part course, taught by Victor Perez, focuses on putting the theory discussed in the first part (NUK312) into practice. To that end, this courses uses our case studies with a practical approach, compositing the scenes from scratch to recreate the qualities of light, from internal to external setups, in different times of the day.
Ungrade your skill to next leve! This tutorial is created for you! We got a lot of positive feedback from Chinese students on the Matte Painting Tutorial of Anthony Eftekhari and the viewing number over 1,000,000, which triggered our second cooperation. During this tutorial, Anthony Eftekhari will tell you how to create an animated shot by using 3D software and Nuke and uncover his workflow in Blizzard.
FXPHD – DMP302 – Digital Matte Painting Desert Apocalypse | 2.6 GB
The goal of the visual effects compositor is photorealism, using the art of compositing layers of images to look coherent using the physics of light at the service of storytelling. It's critical that, in the end, the merged image needs to loo like they have been shot at the same time with the same camera and lenses, under the same lighting conditions.
The Foundry Nuke Studio 12.2v1 Win x64 | Nuke®, NukeX® and Nuke Studio® offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family's unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.
Nuke®, NukeX® and Nuke Studio® offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family's unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.
Bokeh is a highly optimized plug-in for simulating out-of-focus effects and the industry’s first and only to fully support deep data.
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