Download video course by Udemy – Creating an old barrel in Blender What you’ll learn Hello everyone in this course you will learn how to create old wooden barrel. At the very beginning we will create the main body in Blender. Baking maps in Marmoset ToolBag. And texturing barrel in Substance Painter. The final render is made in Marmoset. Requirements Software used in the tutorial: Blender, Rizom UV, Substance Painter, Marmoset ToolBag,
Patreon – Chair with only white environment Johannes Lindqvist. Patreon tutorial with Johannes Lindqvist creating a 3D model and render in 3ds Max.
ArtStation – Vertical Drill Tutorial. This is a full process of modeling, unwrapping, and texturing a vertical drill in the lovely blender and substance painter! You should have basic knowledge of these software to follow up correctly. Tutorial Contents: Modeling 3+ hours of modeling process of the vertical drill in the blender, everything is clear, and you can follow up easily on the modeling process. UV In this part, we use the most powerful
Download video course by Udemy – Arrimus Ultimate 3D Modeling Course. Work with a variety of programs to supercharge your designs. What you'll learn Learn how to retopologize, model, and design a mechanical character with 3DS Max. Learn how to retopologize, model, and design a mechanical character with Blender. Learn how to sculpt in Zbrush at a basic level. Learn how to integrate CAD/NURBS into your designs. Plasticity(beta) is used for this
Download video course by by Max Marharit (ArtStation) – Heavy Vehicle Design. In this tutorial I will show you my whole process of designing a complex realistic looking sci-fi vehicle from scratch to the very final renders. Keep in mind that I’m not covering there any specific tools and software, and I will only talk about creating ideas and solving design problems.So there won’t be too much technical stuff involved, and I believe you can
Download video course by Udemy – Create a Tyrannosaurus Rex in Blender 3.0 plus. The Complete Guide to Creating a Prehistoric Dinosaur – Modeling, Sculpting, UV, Texturing, Posing and Compositing. What you'll learn Create a dinosaur from start to finish Understand the importance of good typology Working with a low to high poly model set-up Utilize and properly set-up blueprints for modeling reference guides Sculpt muscles and scales onto
ArtStation – OLD GUN Tutorial ( Modeling, Texturing, Lighting ). Update: ADDED PROJECT FILES. Includes: - 21 Full HD Video Files - Duration: 8hrs 17 min video MP4 format with full audio commentary in English The project file includes : - Essential reference images - VRay and Corona Files Overview: In this tutorial, you will learn how to model an antique gun from scratch, start with standard poly and hard surface modeling techniques to texturing
Blender Market – The Blender Bros Hard Surface Game Asset Course 2.0. Get INSTANT access to our brand new hard surface game asset course - with a powerful secret formula for guaranteed results: Our comprehensive Game Asset 2.0 course ($75 value) BONUS: SciFi Rifle modeling tutorials ($50 value) BONUS: Portfolio presentation ($30 value) BONUS: MAD-T Framework PDF Guide Over 6 hours of video training (live commentary, no timelapses)
Download video course by Udemy – Guide for Modelling busses and trucks in Blender. What you'll learn How to cleanly model a bus and truck within Blender How to adopt various modelling techniques and tools How to use object level modifiers How to organise and use collections How to use curves How to use lattices When to use edge creases / automatic smoothing How and what you can append/link Requirements Blender 3.1.2 or later installed and ready
Download video course by Udemy – Character Building in Blender. How to build, rig, and add hair to a character. What you'll learn Building the mesh UV Mapping Texture painting Rigging Hair Shape keys Requirements Must be comfortable using blender Blender 2.8 and above A pc or laptop less than 10 years old Description This course is intended for people who want to learn how to build a character from start to finish. We start by building the main
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