In this course you will learn the process of creating a 3D robot in Cinema 4D. We will start with an empty file and work our way up to modeling, texturing, and rendering a 3D character that looks awesome and is animation friendly.
English | 2019 | ISBN: 1138345067 | 435 Pages | PDF | 69 MB
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender
MP4 1280x720 | Total time: 10h 22m | ENG | 2.45 GB
A comprehensive look at the design of a spaceship. In this first part we’ll be covering reference, 2D sketching and the 3D modeling process in Photoshop and Modo (you can easily follow with the 3D package of your choice).
n this course we will learn the fundamentals yet very important things about 3D modeling. We’re going to learn so many things in this course such as: advanced mesh selection methods and advanced methods also on tweaking the selection.
This class will provide you with the necessary knowledge and skills to create own 3D characters using Blender. You don't need to have any previous experience with 3D modeling, but if you do have, then this class is a good way to get you started learning Blender.
MP4 1920x1080 | Total time: 9h 21m | ENG | Project Files Included | 12.9 GB
This class will teach you of the basics of modeling video game assets in 3ds max. These modeling techniques will give students the ability to model similar replicas of their concept objects or characters.
By the end of the course, you'll be able to model an amazing character, pose and rig the character that can work in game engines as well as in Blender.
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