Usually, keyframe illustrations set the mood and the visual direction of the movie and are done at a very quick pace. That is why it is very important to use tools and approach that will allow you to address the feedback as quickly as possible.
Art Departments in the film industry are constantly changing as new tools and technology make things easier and faster. However, with these new tools comes additional complexity. The never-ending challenge is finding a comfortable balance between art and technology within tight, uncompromising production schedules. As a professional artist for feature film, Alex will cover his pipeline for creating a sci-fi environment set using various 2D and
In this course we’re going to explore low-poly 3D modelling techniques to make a game-ready store sign in Blender. This course is designed for beginners to intermediate modellers.
MP4 1280x720 | Total time: 20h 09m | ENG | Project Files Included | 27.7 GB
In this fully narrated, step-by-step tutorial, Bogodar shares his personal techniques for creating a Mustard Leaf. Whether you’re new to Substance Designer, or a seasoned user, you will come away with something new to integrate into your workflow.
In this fully narrated, step-by-step tutorial, Patrick breaks down his approach into several easy to follow along stages - reference analysis, blockout, high poly, texturing, low poly, and final presentation. Gain insight into Patrick’s 3D modeling and texturing pipeline for vegetation creation and incorporate it into your own workflow.
MP4 1280x720 | Total time: 8h 08m | ENG | Project Files Included | 4.25 GB
3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.
The Complete Guide to Blender Graphics: Computer Modeling & Animation, 4th Edition | English | ISBN: 9781351622820 | 552 pages | September 28, 2017 | EPUB | 71.56 MB
In this class you will learn the process of creating beautiful low poly buildings in Cinema 4D. We will start with an empty file and work our way up to modeling and texturing 8 different low poly buildings.
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines