Blender 3D Cookbook | Enrico Valenza | 2015 | ISBN: 1783984880 | English | 608 pages | ePUB/PDF/CODE | 25/35/967 MB
Digital Modeling (New Riders) | English | 432 pages | New Riders; 1 edition (January 2, 2012) | 0321700899 | PDF | 16.55 Mb
This course cover every single step from sculpting to the final render inside of Blender realtime engine EEVEE.
FLV 1280x720 | 2h 53m | ENG | Project Files | 1.33 GB
Sculpt, Retopologize, Unwrap & Texture a Female Character using Zbrush, Maya, Substance Painter, & Marvelous Designer
Learn subsurf modeling to create the parts of the character (Helmet, Mask, Chest Armor) | Create realistic metal and glass materials with simple node setups (Black Metal, Grey Metal, Silver Metal, Black Glass) | Add objects with emission shader as lighting around the character | Setup the camera and create some quick renders to find your favourite camera angle | Create a high quality 4K rendering with Blenders path tracing render engine Cycles
Based on the concept from Corentin Chevanne, Learn how to create a marvelous fantasy house and its environement exclusively with Blender 3D.
Create photorealistic 3D models with texture, using photogrammetry, With Reality capture program.
Weapons can be one of the most enjoyable assets to create in modern game and film as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. In this course, Modeling The Weapon for Film Production, we will learn how to model a nice weapon as pistol with nice details. Finally, you'll discover how to unwrap the low poly mesh in UV Headus Tools that's ready for texturing.
In this class i will take you through creating a low poly cars scene ,using Cinema 4d . you will learn how to model and texture and light the scene and we render . you will learn basic modelling , deformers , texturing in C4D .
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