Are you a beginner and want to learn complete character creation process in Maya for production ? I mean Everything from modeling, texturing, rigging, animation, cloth and hair simulation and rendering
By the end of this course, you would have a full final render of a realistic exterior of a building. This course will start off with the very basics of creating simple shapes, then we will learn how to use polygon modeling to create objects from reference and imagination. Then we will learn to texture and animate those objects.
In this course you will learn all the essentials of 3D printing and hard surface modeling using ZBrush. The modeling techniques are presented in easy to digest step-by-step video instruction and includes the processes behind character design, creating concept, and shape language. We’ll cover what makes a successful 3D print, how to model your character to avoid printing pitfalls, and how to split up your model and make keys for the perfect
Do you want to master the art of hard surface modeling in Cinema 4d? Then this course is for you. Paul McMahon of the Rusted Pixel gives a detailed look at creating original 3d models.
This tutorial covers modeling, texturing and rendering techniques I use to come up with quick, believable and realistic environments.
Non-Destructive Hard Surface Modeling in Blender. | Duration 5h | Project Files Included | MP4
Let's teach the full development cycle of 3d models for games
Prop design is an often overlooked skill. This course covers the basics, from proportions to design harmony. By the end you’ll feel confident designing any prop for your stories.
MP4 1920x1080 | Total time: 5h 54m | ENG
In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production techniques of asset creation through the exploration of polygonal modeling and the preparation of constructed models for texturing.
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