This pdf contains 380 pages on how to design and model a robot in 3DsMax.
25+ Hours of Training! Each class has 10 or more video lectures, covering Modeling, Rendering, Project Breakdowns, and Student Projects.
Learn how to create visually stunning compositions in 3D to highlight a product's features For advertisers, CGI and 3D modeling are often a cost-effective way to inject a visual wow factor into a campaign. By placing products in otherwise impossible settings, you can better highlight their features and convey their concept. Yonito Tanu is an expert at just that, having designed 3D advertising pieces for Pringles, Mahou, Red Bull, Absolut, and
The video game industry is a sector in constant evolution and those who want to dedicate themselves to it must be able to keep up and be in constant learning. 3D artist Paula Sánchez-Ferrero is passionate about video games and, since she started a few years ago, she has advanced in her field by leaps and bounds, having collaborated on AAA projects such as Metro Exodus, Call of Duty: WWII and Overkill's The Walking Dead .
Did you ever want to learn Blender and are you looking for a quality tutorial using industry-proven techniques? Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, texturing, and game art? If so, this is the course for you.
When it comes to most 3D art, it all begins with a piece of concept art. Something you drew up yourself, a piece of art you found online, or perhaps one given to you at work. In this series of classes, we'll be starting with a simple shaded drawing of a retro sci-fi themed robot. With the concept art at hand, you'll begin interpreting and translating it to 3D as faithfully as you can. Then add additional details to fill in the gaps left by the
Modeling and Rendering Cute Characters in Maya 2020 | In this tutorial, I will show you how to create TWO FUN, CUTE, CARTOON CHARACTERS in Maya 2020.
Why would you take this course? Well, unlike any other 3D course out there, in this course we will take a look at games such as Age of Empires, Sacred Underworld, etc. After analyzing their models, we will focus on creating our own (character creation is excluded) with the idea in mind that we want a particular type of game. In other words, we will be making 3D/2D structures for modern videogames.
A Beginner’s Course that teaches the fundamentals of 3D Modeling using the latest version of Autodesk Maya.
In this course, we learn how to create objects by creating instances through our nodes, allowing us to build simple shapes with just a couple of different types of nodes. As we move through the sections we will introduce more nodes leading to more spectacular creations.
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