MP4 1280x720 | 1h 24m | ENG | Project Files | 345 MB
MP4 1280x720 | 1h 55m | ENG | Project Files | 911 MB
VRay v3.52.03 for Maya 2016 – 2017 | 1.43 GB
MP4 1280x720 | 3h 46min | ENG | Project Files | 1.6 GB
MP4 1440x900 | 8h 23min | ENG | Project Files | 6.56 GB
MP4 1280x720 | 4h 06min | ENG | Project Files | 1.4 GB
MKV 1920x1080 | Total time: 4h 12m | ENG | Project Files Included | 3.76 GB
Fundamentals of Arnold for Maya Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you’ll learn the fundamentals of Arnold for Maya. First, you’ll start off with learning some of the basics like how ray depth works. Next, you’ll dive into linear workflows and learn how the implementation of Arnold
Fundamentals of RenderMan for Maya RenderMan has a long and proud history in the field of computer generated imagery and animation. In this course, Fundamentals of RenderMan for Maya, you’ll learn how to use the latest RenderMan techniques in order to produce a realistic still life scene. First, you’ll discover how to source and install RenderMan and how to use its new features. Next, you’ll explore how to create surface materials and how to
Gumroad – Fuze 02 – HardSurface Gun Modeling in Maya
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