
Welcome to one of the most fundamental tools for a motion graphics artist: animating type. No experience is needed to take this course and by the end of it you will be able to create, manipulate, and animate rendered type .

In this Class you will learn how to model your low poly character using TOPOGUN after completing the high poly zbrush character.

MP4 1280x720 | 1h 24m | ENG | Project Files | 1.13 GB

Have you wanted to learn 3D and create unique visuals while doing it? This course is a project-based approach to teaching some unique problem-solving skills you will face when creating medical animation.

In this class we will primary focus on the creation of smoke. I’ll go over all the necessary settings in order to get you up and running with Maya Fluids. In the end we’ll cover a practical example to give you an idea of how to approach a simulation. You will find the necessary OBJ files attached to the “Class Project”.

MP4 1280x720 | 21 hours | ENG | 3.5 GB

Hi, Welcome to Weapon Modeling & Texturing For Game – Complete Pipeline course. In this course you will be learning creating a game weapon from scratch step by step.

1h 23m | Video: .MP4, 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 1,23 GB

GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.

Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see!
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