Author Alex
2019-08-15
1
Udemy – Complete Game Character Workflow 02 Texturing and Rendering
This course demostrates the process of texturing, making materials, lighting, and rendering of a complete character in depth.It is following the character modeling series and continues on the rest of the character createion, It covers state of the art techniques and tools to bring a modeled character to life and beyond. Substance, PBR workflow, Unreal Engine realtime rendering will be taught in detail. Color, Composition and Lighting will also
Author Alex
2019-08-15
0
Udemy – Complete Game Character Workflow 01 Character Modeling
This course covers a complete solution for game character modeling, from sculpting to topology, uv, and baking. the course will also introduce solution for hair cards, simulate cloth, and other technically challenging issues that happens in a production of a serious character for game, it is designed to walk the student through the entire workflow, and prepare them to be ready for making game engine ready characters.
Author Alex
2019-08-14
0
Tool Chefs Atoms Crowd v3.0.1 for Maya, Katana & Houdini (Win/Linux)
Tool Chefs Atoms Crowd v3.0.1 for Maya, Katana & Houdini (Win/Linux) | Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see!
Author Alex
2019-08-10
1
Skillshare – Introduction to Fluids and Particles in Maya
This course is an introduction to nParticles and Fluids in Maya , and its a project based approach , so instead of listening me talking about tools and buttons , you will learn how to make fire and smoke emitting from the rocket when it take off , you will learn how to use another technique for creating fire and and a lot of variety of effects using Maya fluids and nParticles.
Author Alex
2019-08-9
0
Golaem Crowd v7.0.3 for Maya 2016-2019
Golaem Crowd v7.0.3 for Maya 2016-2019 | GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.
Author Alex
2019-08-6
2
Skillshare – Character Creation Guide: PBR Assets for Games: Part 06: Baking & Texturing
In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets: Sculpting, Optimization, Texturing, and Character Setup We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
Author Alex
2019-08-5
0
SolidAngle Maya to Arnold v3.3.0 for Maya 2017 to 2019 (Win/Mac/Linux)
SolidAngle Maya to Arnold v3.3.0 for Maya 2017 to 2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Author Alex
2019-08-5
9
How to Retopologize a Full Character with Henning and Morten
With almost 5 hours of high-quality training, you’ll learn how to retopologize a full character from start to finish. We cover how to prepare your model in ZBrush, block out the most important loops and how to connect everything up. This exact method has been used for retopo of characters like the Xenomorph from Alien Covenant, and many more.
Author Sonya
2019-08-2
0
Skillshare – FumeFX For Beginners!
Hello Everyone, This class is made for Beginners who want to learn how to get started with FumeFX. I will be using 3DS Max as my base Program but you can use Maya too.
Author Alex
2019-07-31
2
V-Ray Next v4.12.02 for Maya 2016 to 2019 Win
V-Ray Next v4.12.02 for Maya 2016 to 2019 Win | Used on recent television and film projects including "The Fate of the Furious," "Beauty and the Beast," and "Stranger Things," this update brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects.
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