
Golaem Crowd 7.3 for Maya 2017-2020 | GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.

Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course.

First Lessons in Autodesk Maya 2019 – Level 1 – Tutorials 11-15 | 2019 | ASIN: B07Y5GBFKG | English | 77 pages | EPUB | 3.24 MB

“The Ningyo” is an award-winning, 30-minute movie that will soon make its way to the big screen as a feature film. In this workshop, VFX Artist and Director of “The Ningyo,” Miguel Ortega, breaks down the creation of two specific shots featured in the period fantasy film to share his Nuke, look development, lighting techniques, and the basic concepts he follows when creating a short movie.

First Lessons in Autodesk Maya 2018 – Level 1 – Tutorials 1-5 | 2018 | ASIN: B07CJXLNXP | English | 92 pages | EPUB | 5.7 MB

Tool Chefs Atoms Crowd v3.2.3 for Maya, Katana, Houdini & Clarisse (Win/Linux)

From anatomy fundamentals to 3D modeling tools to game engines, you’ll learn to create Game Art while mastering pipeline and best practices.

This Polygoods ‘Vintage Fridge: Autodesk Maya Complete Modelling Course’ will help you improve your 3D modelling workflow by taking you through the entire pipeline of the modelling process for a vintage fridge prop. It will take you through various skills and news tools used within a current professional practice of Autodesk Maya modelling workflow in its current 2020 version.

Solid Angle Maya To Arnold 4.0.2 for Maya 2018 to 2020 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya?s standard interface. MtoA is now shipping with the Arnold 5.0 core.

Learning 3D in general can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you. We´ll be going through all the tools and concepts of modeling in very detailed videos.
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