
The Gnomon Workshop - Cinematic Production Techniques Using the Unreal Engine Sequencer. If you’re looking to create production-ready cinematics utilizing the power of the Unreal Engine, this workshop is for you. Bill Buckley guides viewers through the entire process of creating a cinematic using the mighty Sequencer tool in Unreal Engine, beginning with a review of the needs of the project before jumping into establishing the shots required.

Exoside QuadRemesher v1.01 for Maya 2022 Win x64. What is Quad Remesher ? Quad Remesher is an automatic quad remeshing (or auto retopology) technology. Quad Remesher is available as plugins for: ? Autodesk 3ds Max? software ? Autodesk Maya? software ? Modo? ? Blender? ? Houdini? ? Cinema4D?

Skillshare - How to create 3D video tutorial - Blender Maya 3D. If you’re an expert at something, there’s an audience out there waiting to learn your skills. Learn how to create your first 3D video course tutorial (Blender Maya 3Ds MAX) In this tutorial you will learn about technical things that you need, how to create structure for your tutorial also gain students and followers. Making video tutorials is the best way to get known in your

Udemy - Hard Surface Modelling in Maya 2022. Model hard surface objects inside of Maya with proper topology and edge flow. WHY SHOULD YOU LEARN FROM ME: My name is Abraham Leal and I have 11 years of experience in the industry. I have been teaching 3D for the past 7 years while managing my own studio in Mexico. BENEFITS : By the end of this class, You'll be able to model hard surface objects inside of maya with proper topology and edge flow. You

Skillshare - How to simulate steam with Maya Fluids. Maya Fluids is a very powerful simulation tool that ships natively with Maya. Maya Fluids enable you to create complex simulation such as smoke, dust, fire etc. using its voxel system. When paired with the incredibly powerful Arnold Renderer, you can produce incredible results! Who needs stock footage!? One of the best ways of starting off with Maya Fluids is to create something simple.

Autodesk MAYA 2022 Basic Tutorial for Beginners part 2. This is the second part in this Autodesk Maya basic tutorial for beginners series. If you have not watched the first part then I suggest watching that first and then come to this. Our main objective in this class is for you to have an idea of what proceduralism is and how to work with Mash. We will continue with the 3d model of the doughnut we made in the first part, we will add sprinkles

This is a non skip course which Sanhanat will guide you through reference searching, high poly model creation in ZBrush, topology and hard surfaces creation in Maya, texture creation in Substance Painter, map baking in Marmoset, hair and fur creation in XGen and final image composition in Photoshop.

Skillshare - Billowy Particle Simulation | Bifrost Aero | Maya & Arnold Renderer. Hello Everyone. In this class, we are going to learn how to create a Billowy Particle Simulation using Bifrost Aero. We are going to dive into how the process works what are the possibilities and how you can create your own particle simulation. We will dive into how Bifrost Aero actually works. We'll see how you can create custom emitters and how to deform

Lentil is an advanced camera toolkit for the Arnold renderer. It is a set of shaders that extends creative control and physical correctness, while significantly reducing the time (in tough cases up to 30x) needed to render bokeh through bidirectional sampling of camera rays.

nCloth is a very powerful simulation tool that ships natively with Maya. It works with Mayas nucleus system which is intuitive and easy to use. nCloth is also able to interact with other nucleus basedsimualtio9n such ads nParticle, nHair nDynamics etc.
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