
Rhinoceros 6.23.20055.13111 Win/Mac x64 | Rhino can create, edit, analyze, document, render, animate, and translate NURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.

ZBrush 2020 empowers artists with greater sculpting flexibility via powerful additions to the award winning brush system. We have expanded the library of sculpting brushes with the new XTractor, HistoryRecall and DecoCurve brushes. In addition, you can now constrain your brush strokes to only forward gestures with the new No Back&Forth modifier.

Red Giant Universe v3.2.1 Win/Mac x64 | Over 60 GPU-accelerated effects and transitions for editors and motion graphics artists. Stylize Your Footage with Red Giant Universe. Give your footage authentic retro and modern day looks using tools like VHS, Retrograde Carousel, Glitch, Holomatrix II, and more.

Another 3 Filmlook LUTS for Sony Cine Picture Profiles to make your videos pop with a click! Works with almost every Camera if adjusted a bit in post but best on Sony A-Series cameras like a6300/a6500/A7S...

Auto Eye is a 100% procedural generated eye for Blender Cycles and Eevee, fully customizable and focused on make easy to create a wide variety of styles. From realistic to cartoon and even animal eyes, like cat eyes.

The Arcus Contemporary collection is composed of 10 cinematic looks. This pack offers cutting-edge presets and value which includes analog / archetype, Polychrome and new modern lights looks. An excellent pack to enhance your films to achieve a modern cinematic look otherwise only achievable by professional film colorist experts.

Red Giant Universe v3.2.0 Win/Mac x64 | Video transition and effects plugins for editors and motion graphics artists. Give your footage authentic retro and modern day looks using tools like VHS, Retrograde Carousel, Glitch, Holomatrix II, and more.

Solid Angle Houdini to Arnold 5.1.0 for Houdini 17.x 18.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Solid Angle Cinema 4D To Arnold v3.0.2 for Cinema 4D R19 to R21 (Win/Mac) | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from

Solid Angle Maya To Arnold 4.0.2 for Maya 2018 to 2020 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya?s standard interface. MtoA is now shipping with the Arnold 5.0 core.
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