Tool Chefs Atoms Crowd v3.6.0 for Maya, Houdini, Clarisse & Katana | Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see!
SolidAngle – Arnold to 3ds Max/Cinema 4D/Houdini/Maya/Katana (Win/Mac/Lnx) August 2020 | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of
Redshift v3.0.16 Win x64 | Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Modeler 1.0 (formerly DM) is a plugin package for modeling in SideFX Houdini.
Tool Chefs Atoms Crowd v3.3.0 for Maya, Katana, Houdini and Clarisse (Win/Linux) | Atoms Crowd supports characters with any number of legs! There?s no difference between two, four, eight, twelve legs! Atoms will simulate any kind of skeleton!
Solid Angle Houdini to Arnold v5.2.0 for Houdini 17.x 18.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
The complete setup for all the simulations of this scene (not lighting/ render)
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