Scifi Environment Concept art done at a high level of finish. Quality is consistent with what is produced in high end Art departments for the Film Industry.
Here is a tutorial that is heavily inspired by the works of Simon Stålenhag. The content covered in this tutorial goes through the tools, setting up the color palette and painting process.
3DTotal – Bestiary and Creature Concepts | PDF | ENG
Welcome to Concept Art Architecture! My name is Hardy Fowler and I am a professional illustrator and concept artist. I’m calling on all artists out there with a passion for creating cool looking buildings and cityscapes – if you’ve ever dreamed of making a career out of this, I’m here to tell you that the dream is real. You can make a living doing this!
This is a video tutorial with voice over of my step by step process of painting Subsurface Scattering on a figure using photoshop cs5.0. I go over the advanced color and light theory to create a convincing subsurface scattered figure.
Gumroad – Collector's Edition with Irakli Nadar | 4.1 GB
At the end of this course you will know all the techniques to be able to create backgrounds and visual assets to produce your animations, with a complete tutorial that puts together everything you learn in this course.
Get ready to have some fun with your line art! In this one hour and twenty minute tutorial, I introduce digital artists to some basic tools and production techniques for colorizing black and white line art in the style of popular graphic novels.
In this video, Yohann will first talk about the basics of form rendering and go through a range of exercises especially focused toward getting better at seeing and rendering basic and complex forms. And then we will move on to apply those to paint this character from start to finish.
In this tutorial I will share my thought process behind making the illustration called Lazy reading, which I painted in Photoshop.
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