Gumroad - C4D CityBuilder Pro for Cinema 4D R21+ Arrange your 3D Buildings in minutes. With this Cinema 4D tool you're able to create cities with streets, bridges, rivers, lakes, hills and more. All elements are changeable and can be replaced with your own or purchased models. Cinema4D min. R21 required Octane Renderer + Standard Renderer Version (CityBuilder Pro only contains simplified models of my CityRIG buildings without any textures. You
Skillshare - Create a fun 3D island with Cinema 4D. Join 3D Artist Paul Olusola in this session where he will show you how to create a fun 3D island illustration using Cinema 4D, whether you already know how or want to learn. You will have a solid understanding of his process as well as suggestions for enhancing your 3D illustration.This session does not require any prior knowledge of Cinema 4D! You will learn the following tips during the
Bring some everyday life to your urban backdrops with readymade roadside vignettes – including construction zones, littered sidewalks, bus stops, and subway stations – making it even easier to quickly bring familiar details to your realistic city scenes. Every prop and set piece in this 3D asset kit is fully customizable, mid-poly, and 4K quality, from the traffic lights, kiosks, and fences, down to the food stands, shopping carts, and trash
3DtotAll - IKMAX v2.0 for Cinema 4D R15-R25 Win. RIG IN SECONDS! Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work! Instead of traditional scaling / rotating /moving joints to fit your model, just select some points of the mesh! Compatible with: R15-R25
INSYDIUM – X-Particles Maintenance Training. Tutorials: – Constraints – ExplosiaFX – FlowField – Premium Training Special Access – XP Countdown This scene-based series is suitable for customers with basic particle knowledge; the chapters flow with logical progression. Intermediate level and advanced X-Particles users will benefit from the in-depth level of detail throughout the series. We replicate everyday production workflows by combining the
Drive! v2.06.0 for Cinema 4D R20-R25. With DRIVE! you are able to create physically correct vehicle animations playfully easy. With just one mouse click you'll get a ready-to-drive vehicle, which drivability can be edited by a variety of settings. Morph The body of the car can be forced on the movements of another object. So you can, for example, use a simple cube to apply animated sequences to the simulated car to create spectacular, physically
Gumroad – Automotive Paint Shaders 2020. Octane Render Shaders What was the idea of this project? As I'm in love with car renders, I plan to do some car render projects. To speed up my workflow, it was interesting for me to get a big car shader library, to simply plug and play with textures! Why simply use existing free materials? Because existing free shaders (in my knowledge), are not as realistic as i would like. So I focused my studies on
Udemy - Be Pro with Redshift for C4D. Learn Redshift on a professional way What you'll learn Use Redshift on a professional way Create professional Images and Animation on the right way Learn different ways to render an image and animations Learn an easy and a professional way to produce images Save a lot of rendertime, if you understand the things behind the wall Requirements You should be able to operate cinema 4d very well. Description If you
Skillshare - Graphics Design: 3D Illustration Tips, Process and Timelapse. Join 3D Artist Paul Olusola in this session where he will show you how to make great 3D illustrations using Cinema 4D and Photoshop, whether you love 3D or want to learn. You will have a thorough grasp of his method and recommendations for improving your 3D illustration.
Skillshare - Modeling and Texturing 3D Portal Gun (Cinema4d). During this class you will get several assignments to practice your 3d modeling and texturing, including: Geometric modeling of a Portal Gun Texturing the model with substance 3d Retouch the render with Photoshop For each assignment I want you to apply what was taught in the previous lessons to your 3D model.
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