Blender Character Modeling For Beginners HD is a series by Riven Phoenix that takes the art student through a step-by-step process in creating a high quality 3D human character design from scratch using a formula based system that uses no reference. The art student will start by building a realistic human figure model using a simple cube, then using special formulas created by Riven Phoenix be able to model the complete human figure down to the
In this class you will learn how to draw poses from your imagination by using basic shapes first. We will first go over how to draw the 3 Main Masses of the body with a Stereometric approach. Then we will practice drawing the torso from various angles. You will also learn the benefits of sketching your poses with ink. This can be a great way to spark ideas and speed up the drawing process.
Coloring in Photoshop for epic results in your concept art and character designs Good coloring in Photoshop really can make all the difference between an average painting…and a fantastic one!
Gumroad – Kawacy – Drawing and Painting Human Skin / Horned Characters | 70 MB
If you need to handle a 3D models for your job, or as an artist to have an anatomy reference, or any other use, this course is done for you. I'm going to present you the software FLEX. This software is very easy to use, as it give you the possibility to move a 3D character, to handle it the way you want, to launch animations and to change the light of the scene.
By the end of this course, you’ll be able to model advanced male characters with clothing, accessories and weapons in Zbrush from start to finish.
Welcome to Hyper Realistic Character Portrait for Films. Sculpting a character and then preparing it for production, getting it to look photorealistic for films or movies can be a very ambitious task, it can be tricky but with the right guidance, it can be an extremely rewarding experience. Throughout this course, we will go through the steps of sculpting a character likeness in Zbrush, retopologizing in Wrap and Maya, unwrapping in Maya,
MP4 2558x1388 | Total time: 16h 20m | ENG | Project Files Included | 7.06 GB
Have you ever wanted to take your character further than a sketch? Now you can! Here is your chance to learn how to make the leap from your drawn character design into a fully realized 3D sculpt of that character.
In this foundational course we will be learning the fundamentals of Character Modeling, where we will cover the following core skill sets: Sculpting, Optimization, Texturing, and Character Setup We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
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