
Discover the powerful potential of Blender 2.8’s grease pencil and rigging systems for 2D animation. The aesthetic of hand drawn animation with the efficiency of armatures and vertex groups, this approach bridges the gap between 2D and 3D animation.

Learn Kent’s workflow for rendering an animated shot with Blender. While it’s a lot of work to get animation itself finished, it’s also a lot of work to get that animation rendered. This course includes modeling, texturing, material creation, lighting, rendering, compositing, video and sound editing.

In this course, you’ll learn all about how to create mini tanks for a mobile game! We’ll cover all of the modeling and texturing, including tips and tricks like painting with layers in Blender 2.8, how to work with Photoshop files, combining procedural textures with hand painted textures in one image, and much more!

MP4 1920x1080 | 8h 15m | ENG | Project Files | 6.85 GB

MP4 1920x1080 | 1 hour | ENG | Project Files | 673 MB

MP4 1920x1080 | 9 hours | ENG | Project Files | 2.5 GB

MP4 1920x1080 | 2h 21m | ENG | Project Files | 1.07 GB

MP4 1280x720 | 1h 33m | ENG | Project Files | 5.6 GB

MP4 1920x1080 | 1h 40m | ENG | Project Files | 1.05 GB

MP4 1920x1080 | 1h 40m | ENG | Project Files | 1.1 GB
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