CGCookie – VSE Color Correction with Scopes | Learn how to color correct within the video sequence editor
Compositing elements into live action footage is one of the most common visual effects tasks. Those elements could be patches, fixes, matte paintings, other pieces of footage, CG objects, or even plane tracks. Regardless of what it is, it's going to have to match the live action footage in every way possible, and one of the most important is making sure it is motion blurred correctly.
In Blender, stacking blocks is a serious art form! A voxel is just like a pixel but with three dimensions instead of two, and building scenes with them results in a really fun style that has been made popular by things like Lego and Minecraft. This course will show you how to make the most of that style by speeding up your snapping, converting meshes with the remesh modifier, and adding extra pixel detail through the use of a shader.
MP4 1920x1080 | Total time: 0h 45m | ENG | Project Files Included | 313 MB | In these seven lessons you will be exposed to a Blender workflow for modeling and animating a looping corridor tunnel scene in Blender. This style is popular with motion graphics and the techniques can be applied to a variety of projects.
In the same way that you can sculpt clay or wood, vignettes let you shape light and shadows. They can add depth, atmosphere, mystery, or wonder to your digital images. A vignette mimics subtle effects of human vision reproducing fall- offs in color perception and brightness around the periphery of our field of view. | MP4 1152x720 | Total time: 0h 43m | ENG | Project Files Included | 861 MB
CGCookie – Fundamentals of Particle Systems (ENG/RUS) | In this course you’ll learn the fundamentals of using the Shuriken particle system in Unity 5. The particle system in Unity can be quite robust and has a ton of settings and functions to create anything from smoke and fire to magic spell effects. | Updated: Added Russian translation
In this Blender tutorial course, we’ll be using Meshroom, a free photogrammetry software, and Blender 3D to create a realistic 3D scanned pumpkin!
Learn to create an animated cartoon flame with Grease Pencil and Blender 2.8, including how to use a particle system for blocking out a flame reference, drawing grease pencil lines, coloring, and adding effects.
Learn how to rig a complex rifle in Blender that transforms into a sniper! What’s even cooler is that the whole effect is completely controlled by one bone, so it’ll be super easy to animate.
Take a journey into the desert with this video course on procedural creation in Blender 2.8! You will learn a flexible workflow for building realistic sand dunes. Let Blender do more of the modeling for you with procedural texture displacement and adaptive subdivision (micro displacement). Finish off the final render with a touch of compositing treatment.
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