
Make this VFX shot your own | Although we are working step-by-step on one shot, this effect is meant to be totally customizable so you can tweak the settings and make an entirely different result.

If you are looking to build a snowman this holiday season, you’ve come to the right place! The main focus of this course is to learn how to develop models and materials efficiently, procedurally and as flexibly as possible, all using built-in Blender functionality!

Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to fake high resolution details on a low poly mesh. In this course, learn the modeling techniques that are necessary to bake high quality normals.

This course introduces you to world of dynamic simulation! Things like smoke, fire, soft and hard falling objects, fabric, pouring liquids, and more - All of this is accomplished with dynamic simulation in Blender.

For this Blender course, we will create a stylized spider and web, rig and animate the spider.

In this 3D Studio Max tutorial I will be covering how I create a full CG environment for a green screen replacement to be used in a film.

In this Blender course learn how to create realistic clouds with Blender 2.8 and the Eevee render engine. Discover the power of Blender's Shader Editor for generating volumetric clouds.

In this course, we'll cover the complete process of modeling, rigging, and animating a sci-fi hatch. This is the sort of thing you might find on a Space Station or underground bunker. It's fairly intricate, mechanically, with three separate locking systems and a series of gears.

Learn how to build a 3D side scrolling platform with 2D mechanics. This course will be split into two main parts, Level Design and Visual Scripting. Within the Level Design chapters you'll be building out the prefabs used to create a side scroller game.
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