The Complete Guide to Blender Graphics: Computer Modeling & Animation, 4th Edition | English | ISBN: 9781351622820 | 552 pages | September 28, 2017 | EPUB | 71.56 MB
In this class, you will learn how to get familiar with the new and upcoming Blender 2.8. The class is perfect for both complete beginners as well as users who are migrating from the old Blender 2.7x series.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Exterior Environment: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
MP4 1280x720 | Total time: 10h 35m | ENG | 2.4 GB
MP4 1280x720 | Total time: 1h 03m | ENG | 728 MB
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender
MP4 1280x720 | Total time: 10h 22m | ENG | 2.45 GB
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