Kitbashing Hard Surface Sci Fi Plates. Fbx, Max, Obj & C4D files.
This product showcases one of the ways I approach storytelling, it has a simplified theory which is explained in a separate video, a demo which is real time and showcases the process of developing an image. As a bonus you receive 2 PSD files, with step by step, showcasing the whole process.
Hi everyone! This package is a compilation of various PSDs with different styles and techniques that should help you improve or understand my thought process.
This is a demo that explains the base behind inking, in theory and in practice. Some small tips and suggestions of thought process, and it goes into positive space and negative space.
Learn Max and integrate Quad Remesher into your workflow for fast concepting and production modeling. Use booleans and polygon modeling to turn ideas into 3D concept art and quickly remesh it once you are satisfied with your design.
This is final part of my portrait painting series tutorials. In this tutorial I will share similar process of my personal and client work. Videos are combination of real time and speed up with notes and text commentary.
ArtStation – Career Building Part 1-3
ArtStation – Things you Need To Know Part1-4 | 2.05 GB
Part 4 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand painting textures on a character, using her character created for The Legend of King Arthur Challenge. In this final part of this series, after painting and rendering seemingly endlessly, Katia shares how to make minor geometry changes to the assets, and how to know when you are finally at a
Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand painting textures on a character, using her character created for The Legend of King Arthur Challenge. In this first part, she covers the basics to get started, with an overview of baking, maps, cleaning up polypainted faces, then moves in to blocking in the key elements on her character, such as the face,
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