
100 Game ready Topology hard surface kitbash kit is ready with quick guid of IMM making in Zbrush

Are you struggling to create realistic skin textures for your human character models? you don't know how to paint colored skin? then this is the course for you.

This product contains several useful tools for detailing, sculpting and painting all kinds of scales, like reptiles (lizards, snakes...), fishes, dragons, mermaids, and monsters:

Creating convincing fabric materials is always a challenge and it's one that Alex Beddows has been tackling for quite some time now. In this tutorial Alex, will demonstrate how to create your base shape in Blender and then go through his graph and explain the steps he took to achieve the final result.

Riot's Senior Character Artist, Rosa Lee is back with another tutorial showcasing her workflow for creating a highly detailed character. Inspired by the 1968 film Romeo & Juliet, Rosa will be taking us through her process of modeling, texturing, and rendering a Renaissance-era Juliet. In this step-by-step tutorial, Rosa breaks down the process how to capture the facial features of a character accurately.

128 Custom Brushes for Photoshop and Procreate (as of 2.3 Update!) | .abr file for Photoshop (created in Adobe Photoshop CC2019) | .brushset for Procreate (brushes individually optimized in Procreate 5)

I put this scene together in about three and a half weeks for a competition. I've been trying to improve my lighting and I wanted to make this scene look pretty cozy using just that. I used the lamp to cast this warm orange glow through the room and contrasted that with this cool blue coming through the window.

Over 250 4k JPG’s of Medieval Armour and Weaponry.

This pack is a collection of game engine ready stone wall assets. It's low level details that's intened to be composed into more complex models or prefabs, as illustrated by the two example images. It was built to be used in a game engine to construct scenes for illustration purposes, but it could be used in game projects if this modular approach is compatible with your needs.
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