This pdf contains 380 pages on how to design and model a robot in 3DsMax.
Learn how a professional environment artist works when creating large environments for games. You’ll learn techniques like Modular Modeling, Procedural Texturing, High to low poly modeling, Sculpting, Composition, Level Art, Lighting – and much more!
The Genshin Impact Character Shader is a Blender node group for EEVEE heavily inspired by the character shader used in the video game Genshin Impact. Easily give your models a beautiful anime appearance with fully customizeable artificial subsurface scattering, subsurface color, shadow color, and rim lights. Add metallic reflection and specular matcaps as well with full support for texture maps.
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