Author Alex
2019-10-16
0
maxtools V-RayMtl Converter v3.98 for 3ds Max 2013 to 2020 Win
maxtools V-RayMtl Converter v3.98 for 3ds Max 2013 to 2020 Win | The professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)
Author Alex
2019-10-14
0
FoldFX v1.0 for 3ds Max Win
FoldFX v1.0 for 3ds Max Win | FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.
Author Alex
2019-10-11
0
maxtools V-RayMtl Converter v3.97 for 3ds Max 2013 to 2020 Win
The professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc).
Author Ariel
2019-10-9
0
Digital Animation Bible – Creating Professional Animation with 3ds Max, Lightwave, and Maya (PDF)
Digital Animation Bible – Creating Professional Animation with 3ds Max, Lightwave, and Maya | English | 330 pages | McGraw-Hill/TAB Electronics; 1 edition (October 2, 2003) | 0071414940 | PDF | 5.24 Mb
Author Alex
2019-10-4
0
Solid Angle 3ds Max To Arnold 3.2.57 for 3ds Max 2018-2019 Win
Solid Angle 3ds Max To Arnold 3.2.57 for 3ds Max 2018-2019 Win | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.
Author Alex
2019-09-30
0
Lynda – AutoCAD: Importing a 2D Project into 3ds Max
Discover how to take a flat, two-dimensional CAD drawing and use Autodesk 3ds Max to develop it into a three-dimensional model with walls and a floor. Instructor Shaun Bryant begins by demonstrating how to prepare an existing 2D CAD drawing for use in 3ds Max. Next, learn about choosing the right settings for saving the drawing in AutoCAD, then see how to import the resulting file in 3ds Max.
Author Alex
2019-09-27
0
Lynda – 3ds Max and V-Ray: Arch Viz Detailing Techniques
Generate impressive and realistic architectural 3D renderings by learning strategies you can leverage for camera placement, modeling, finishing, and more. Find out how to take your 3D rendered scenes to the next level so that your images are engaging, interesting, and flattering. In this course, instructor Verena Tatiana starts by discussing the different approaches to detailing and how to overcome challenges when working with stills versus
Author Ariel
2019-09-26
0
Strategies for Landscape Representation – Digital and Analogue Techniques (PDF)
Strategies for Landscape Representation – Digital and Analogue Techniques | 2017 | ISBN: 1138940984 | English | PDF | 248 pages | | 41 MB
Author Ariel
2019-09-26
0
Mechanical Creations in 3D – A Practical Look into Complex and Technical Setups for Animation & VFX (PDF)
Mechanical Creations in 3D – A Practical Look into Complex and Technical Setups for Animation & VFX | English | ISBN: 1138560499 | 2018 | 188 pages | PDF | 4 MB
Author Alex
2019-09-25
0
Happy Digital AutoHedge v1.00 for 3ds Max 2016 to 2020 Win
Happy Digital AutoHedge v1.00 for 3ds Max 2016 to 2020 Win | A faster, easier way to make hedges that suit your landscaping. Autohedge is a plugin for V-Ray for 3ds Max that instantly fills any mesh with a realistic hedge. Tall or short. Fat or thin. Make hedges, bushes, shrubberies, or whatever you need. Edit the shape at any time. No more searching through catalogs of pre-made models to find the perfect hedge.
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