
Arnold is the high-quality rendering engine in 3ds Max. Realistic rendering is easier than ever with this brute-force Monte Carlo ray tracer. The physically based rendering in Arnold accurately simulates light in the real world, but allows you to break physical laws to achieve artistic styles. This course is an overview of the core Arnold features for lighting, materials, and rendering in 3ds Max.

SiNi Plugins v1.12.3 for 3ds Max 2020 | SiNi Software is a developer of Autodesk® 3ds Max® plugins that minimise your time doing the tedious and boring stuff allowing you to focus on the creative work you enjoy. Our plugin products can be divided into two groups, Utility plugins and Object plugins.

Welcome to Characters from Concepts. A class on taking an inital concept through Zbrush and 3dsMax to a final 3D image.

Mootools Polygon Cruncher v12.25 (for 3ds Max, Maya & SketchUp) Win | Polygon Cruncher is the 3D optimization software that takes place inside your 3D pipeline. Whether your activities are related to architecture, video games, CAD, 3D printing, or history (3D scan), Polygon Cruncher provides solutions for simplifying your 3D meshes.

In this tutorial we will focus on creating hair suitable for games. I’ll explain my workflow using 3ds max but I’m sure that this can be replicated in any 3d software. During the years I’ve tried different approaches for making hair and for now I feel like this is the easiest one since I have complete control over each and every hair card rather than grooming in some hair plugin and getting overwhelmed by the massive number of strands.

This course will teach complete beginners key modelling techniques in 3Ds Max | from modelling foundations to finishing your own eye catching cartoon scene.

MultiScatter v1.096 for 3ds Max 2020 Win x64 | MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in.

maxtools V-RayMtl Converter v3.98 for 3ds Max 2013 to 2020 Win | The professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

FoldFX v1.0 for 3ds Max Win | FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.

The professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines into V-Ray, as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc).
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