
In this course, we will build a professional apocalyptic game environment from scratch using 3ds Max, Substance Painter and Unreal. We will start everything from scratch, from looking at references, looking at some concept art, and start applying it onto our environment. First, we will start by making small blockout of our scene and create the assets that we are going to need, how we are going to lay them out in the environment, then we are

Each tree species comes in three (3) shapes, three (3) ages and four (4) seasons, for a total of 36 variations. The Plants are bundled in Plants Kits, each with a selection of 10 customizable tree species, for a total of 360 variations per Kit. Plants Kits include the free Laubwerk Player that brings the 3D trees to life.

ReDeform is a unique 3ds Max plugin for dynamic resizing and rescaling objects in real world units.

V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter – not harder – by automating steps that used to take up valuable time.

Mograph Plus – Comprehensive Introduction to Corona for 3ds Max (ENG/RUS) | 5.0 GB | Updated: Added Russian translation

Redshift v3.0.16 Win x64 | Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.

Autodesk 3ds Max Plug-ins Bundle – July 2020 | 361 MB

Known for its versatility and ease of use, 3ds Max is a leading digital content creation package. Whether you're visualizing computer-aided designs, building game assets, or animating motion pictures, 3ds Max has the power and flexibility to meet the creative needs of your production. Learn to leverage the strengths of 3ds Max 2021 in modeling, animation, and rendering in this introductory training course.

The Material Texture Loader is a 3ds Max script, designed to quickly load in textures, create a material and apply that to your scene. It works both with PBR, Specular and Metalic workflows, but it can be used for any type of texture that needs to be loaded as part of a material.

This class will guide you through the process of creating a room model in 3ds Max and rendering it in V-Ray.
Tags
Archive
« June 2025 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines