Author Alex
2021-10-12
0
Autodesk 3ds Max Advanced Materials
Physically-based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering. This course is updated for 3ds Max 2019, and focuses on PBR shading techniques. The Physical Material simulates surfaces such as stone, glass, and metal. Instructor Aaron F. Ross also looks at building shading networks, and combining and adjusting maps in interesting ways. Procedural maps
Author Alex
2021-09-25
0
Introduction To V-Ray in 3ds Max : Official V-Ray Mentor
Learn the essentials of V-Ray from an Official V-Ray Mentor | V-Ray for 3ds Max
Author Alex
2021-09-25
0
Archviz training Corona by Black Balance
We will teach you the best of the best practices we use every day to create our images. You will save years of learning the wrong techniques and unnecessary things. Working as a 3d artist can give you a lot of opportunities. The true beauty of this job is that you can make it fit the lifestyle you dream of. If you want to have a stable, safe life, you can choose a full-time job in one of the architectural visualization studios around the world.
Author Alex
2021-09-21
0
Denis Kozhar – Rendering Exterior in 3d Max & Corona Render (RUS)
The course is divided into 3 parts: - Simulation - Light setting - Setting up materials We will analyze each of these components step by step, so that everyone who works can get a decent result. + Let's pay attention to working with scatter and landscape.
Author Alex
2021-09-20
0
HardSurface Modeling Foundation Tutorial
Learning the basics of a job is one of the most important things to consider. In this course, you will master the principles of hard surface modeling, and in 2 complex and easy projects, you will learn how to use these principles. After seeing this tutorial, you need to practice to use these methods and techniques in various forms and models. Learn hard surface modeling in less than 4 hours and have fun.
Author Sonya
2021-09-20
0
How to design and model a robot - main steps (380pages /pdf)
This pdf contains 380 pages on how to design and model a robot in 3DsMax.
Author Ariel
2021-09-19
0
3DS Max 2019 Training Guide – Realistic 3D Modeling Tutorial (PDF, EPUB)
3DS Max 2019 Training Guide – Realistic 3D Modeling Tutorial | English | 2019 | ISBN: 9789388511155 | 179 pages | PDF,EPUB | 12.17 MB
Author Alex
2021-09-19
0
Game Asset Production Pipeline for Unity (ENG-RUS)
In this series of Unity tutorials, we'll create an asset step-by-step and explore the entire 3D game asset production pipeline for Unity. We'll start out by learning about some general set up tips for creating game assets in a content creation package like 3ds Max. After that, we'll jump into creating our high poly asset using 3ds Max and ZBrush.
Author Alex
2021-09-18
0
Texturing a Stylized Game Environment in Photoshop (ENG/RUS)
In this tutorial, we'll learn how to create low-polygon meshes for stylized game props. Software required: ZBrush 4R7, 3ds Max 2015, Photoshop CC 2014, Marmoset Toolbag 2.07, xNormal v3.18.10.
Author Alex
2021-09-18
0
Importing and Rendering a Stylized Environment in Unreal Engine (ENG/RUS)
In this tutorial, we will learn how to import and render a stylized environment in Unreal Engine 4. We will start by creating collision for our mesh. Software required: 3ds Max 2015, Photoshop CC 2014, Unreal Engine 4.8.2.
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