Author Alex
2022-10-5
0
3DtoAll MAXTabs v1.3 For 3ds Max 2015-2023
3DtoAll MAXTabs v1.3 For 3ds Max 2015-2023 Max Tabs is a 3ds Max Plugin to increase your productivity. You will be able to switch between your projects in an easy and fast way (with preview!). It also comes with extra features like save/restore sessions. Customize it as you want and start working faster and smarter.
Author Alex
2022-08-20
2
3DtoALL – MayaTabs v1.3a for Maya 2015-2023 Win
3DtoALL – MayaTabs v1.3a for Maya 2015-2023 Win. Maya Tabs is a Maya Plugin to increase your productivity. You will be able to switch between your projects in an easy and fast way (with preview!). It also comes with extra features like save/restore sessions. Customize it as you want and start working faster and smarter. https://www.3dtoall.com/mayatabs/
Author Alex
2022-08-16
0
3DtoAll – MaxToMaya v3.0a for Maya 2015-2023 Win
3DtoAll – MaxToMaya v3.0a for Maya 2015-2023 Win. The 3DS MAX scene can be converted into a Maya scene in two steps, which is convenient for switching between MAX and Maya, including the material, binding and other parameters of the scene will not change MaxToMaya is a plugin to transfer 3DsMax current scene to Maya with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and
Author Alex
2022-03-16
0
IKMAX v2.0 for Cinema 4D R15-R25 Win
3DtotAll - IKMAX v2.0 for Cinema 4D R15-R25 Win. RIG IN SECONDS! Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work! Instead of traditional scaling / rotating /moving joints to fit your model, just select some points of the mesh! Compatible with: R15-R25
Author Sonya
2019-07-29
2
3DtotAll – MaxToBlender 2.0 for Blender 2.8
MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks. The creators of MaxToC4D, MaxToMaya, MaxToModo and C4DtoMax found a way to solve common import/export problems automatically. It can also convert scenes with V-Ray materials into Blender “similar” materials and settings.
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