RevisionFX for After Effects October 2018

Author Alex
2018-10-20
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RevisionFX for After Effects October 2018

Title: RevisionFX plugins Bundle for After Effects October 2018


Includes:

RevisionFX DEFlicker 1.5.1

REVisionFX DEFlicker is designed to smooth out those annoying flicker and artifacts when shooting high frame rate or timelapse video. Whether you are shooting in an arena, a stadium, a park at night, a nightclub or in a home, man-made light sources can cause havoc, especially now that cameras and smart phones are being made with the ability to shoot at higher and higher frame rates. And of course this functionality is rapidly becoming the favorite of sports enthusiasts everywhere.

RevisionFX RE:Flex 5.2.9

RE:VisionFX RE:Flex brings intuitive morphing and warping to After Effects. Superior results are achieved using RE:Vision Effects' proprietary and sophisticated technology. RE:Flex is especially easy to learn because it uses the host program's own drawing and masking tools (when available) to direct the warping and morphing; as such, there is no need to learn a whole new user interface. Using our proprietary tracking software, RE:Flex is the first morphing program to combine hand feature-matching with automatic image registration.

RevisionFX RE:Lens 1.5.1

Easy corrections and conversions for common projections and lens distortions.

RevisionFX DE:Noise 3.1.9

DE:Noise handles spurious frame-to-frame defects ranging from fine digital/electronic noise to blotchy spots (e.g. dirt on the film). DE:Noise combines motion estimation techniques with feature-sensitive, edge-preserving spatial filtering methods to reduce the visual impact of various problems such as: noisy video (that can happen with low-light capture), excessive film grain, CG renders affected by ray-tracing sampling artifacts, fingerprints and dust captured during film scan/transfer and printing, snow, drop-outs and many other defects.

RevisionFX RE:Map 3.0.7

Easily rerender UV maps in post to save 3D rendering time! RE:Map also provides inverse UV mapping and corner pinning.

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