Allegorithmic Substance Designer 2019.2.3.2683 Win/Mac x64
Allegorithmic Substance Designer 2019.2.3.2683 Win/Mac x64
Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.
Changes v2019.2.3.2683
Fixed:
- [Bakers] Crash when baking using a skew map resource with an invalid link
- [Bakers] UV sets other than 0 are not taken into account on Embree
- [Bakers] 'Bent Normals from Mesh' outputs incorrect results with UV sets other than 0 on DXR
- [Bakers] 'UV Set' parameters are reset to '0' value when reopening baking window
- [Bakers] 'Position' outputs a black image with UV sets other than 0
- [Content] Smart Auto Tile: sampling issue in 8k
- [Content] Atlas Splitter: Shape Detection fails in some cases, precision parameter should be exposed
- [Content] Pow does not return the right value in some cases
- [Content] Flood Fill to index: incorrect result when published to sbsar
- [Library] Crash while loading the session's first SBS package
- [Library] 'Show Resources in the Library by Default' setting is ignored for resources imported directly into the Explorer panel
- [Console] Unexpected message in the console when using the node menu
- [Parameters] Cannot remove single entry in Output usage list
- [3DView] the scene is not reloaded correctly when the scene file is modified on disk[Graph] Node menu filtering is incorrect when using Value outputs
Fixed:
- [Bakers] Crash when baking using a skew map resource with an invalid link
- [Bakers] UV sets other than 0 are not taken into account on Embree
- [Bakers] 'Bent Normals from Mesh' outputs incorrect results with UV sets other than 0 on DXR
- [Bakers] 'UV Set' parameters are reset to '0' value when reopening baking window
- [Bakers] 'Position' outputs a black image with UV sets other than 0
- [Content] Smart Auto Tile: sampling issue in 8k
- [Content] Atlas Splitter: Shape Detection fails in some cases, precision parameter should be exposed
- [Content] Pow does not return the right value in some cases
- [Content] Flood Fill to index: incorrect result when published to sbsar
- [Library] Crash while loading the session's first SBS package
- [Library] 'Show Resources in the Library by Default' setting is ignored for resources imported directly into the Explorer panel
- [Console] Unexpected message in the console when using the node menu
- [Parameters] Cannot remove single entry in Output usage list
- [3DView] the scene is not reloaded correctly when the scene file is modified on disk[Graph] Node menu filtering is incorrect when using Value outputs
Supported GPUs:
- Intel HD 5000 / IRis Pro 6200 and above
- NVIDIA GeForce GTX 600 and above
- NVIDIA Quadro K2000 and above
- AMD Radeon HD 7000 and above
- AMD Radeon Pro WX-serie / Pro Duo and above
- AMD FirePro W-series / FirePro S-series and above
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