Allegorithmic Substance Painter v2019.2.0.3242 Win x64

Author Alex
2019-07-25
704
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Allegorithmic Substance Painter v2019.2.0.3242 Win x64

Allegorithmic Substance Painter v2019.2.0.3242 Win x64

Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Power to the artists
- Substance Painter gives you all the tools you need to texture your 3D assets.

What You See Is What You Get
- The PBR real-time viewport lets you work on asset look development.
- Create in Substance Painter and get real-time feedback in UE4 and Unity thanks to the live link.

Augmented Artistry
- Unleash your creativity with powerful tools and a non-destructive workflow.

Smart Materials
- Tear and wear, scratches and dust instantly appear where they're supposed to.

Smart Masks
- Apply the same mask preset on any type of object and have it adapt automatically.

Integrated 8K Bakers
- Baking is where it all starts. Bake high quality maps in an instant directly within Substance Painter.

Bring VFX to the Top
- Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.

Open to the world
- Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.

Changes v2019.2.0.3242
Summary: Major release with updates of the bakers in terms of performance and a new previsualization mode + new content

Added:
[Bakers] Added support for GPU Raytracing with DXR and OptiX (Ambient Occlusion, Thickness)
[Bakers] Optimizations and accelerations for CPU Raytracing
[Bakers][Vis mode][UI] New baking visualization mode in viewport
[Bakers][Preferences][UI] New baking option for enabling-disabling GPU Raytracing
[Bakers][UI] Rework of the progress bar dialog
[Bakers] Improvement of warning and error messages
[Bakers] Allow more responsive cancelling of baking process
[Bakers] Reopen bake window after clicking cancel
[Proj][UX] Usability improvement of rotation manipulator
[Settings] Option to improve performance by reducing viewport resolution for HDPI screens
[Scripting] Change texture set resolution
[Scripting] Get selected texture set
[Scripting] Allow the user to select a texture set
[Scripting] Function to know when texture set selection has been changed
[Shelf] Added 40 new smart materials
[Shelf] Added 20 new smart masks

Fixed:
[Layer stack] Freeze of UI when multi-selecting layers
[Layer stack] Grouping lots of layers freezes the UI for longer than usual
Substance graphs used inside painting tools are not generated at the right resolution
[Baker] "Bake All Texture Sets" button is not disabled when no bakers are selected
[MacOS] Deactivate the warning message about tessellation
Projection tool has no preview when used with a mask
Crashes and corrupted projects when trying to save with insufficient disk space
[Shelf] Crash when importing a resource on disk via shelf with insufficient space
[Shelf] Crash when restoring session preset
[Shelf] Importing a preset with a name that ends with a space leads to a crash
[Shelf] Importing a resource with a prefix that ends with an empty space leads to a crash

Known Issues:
Alembic files with subdivisions cannot be imported
Rare crashes when importing some Alembic files
UI temporarily unresponsive when baking with DXR on Pascal GPUs

Download links:
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