Allegorithmic Substance Painter 2018.3.2.2768 for Win/Mac

Author Alex
2019-02-18
857
0
Allegorithmic Substance Painter 2018.3.2.2768 for Win/Mac

Allegorithmic Substance Painter 2018.3.2.2768 for Win/Mac

Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

3D PBR Painting
Use a complete and familiar set of texturing tools: PBR and particle painting, Substance procedural effects, smart materials and smart masks, and fast baking.

Iray Pathtrace Rendering
– Render directly with NVIDIA Iray and enhance your images with Yebis post-process effects.
– Toggle the viewport in new fullscreen mode for an immersive painting experience.

Automated Texturing
Use and reuse presets and integrated bakers to speed up texturing.

Smart Materials
Create and reuse your own mesh-adaptive materials

Smart Masks
Create and reuse your own mesh-adaptive mask presets

Integrated Bakers
AO / normal map / etc.

Premium Content
The updated material library contains scan-based Substance textures and grunge maps, plus hundreds of alphas and brushes.

Changes 2018.3.2
Release date: 2019/01/24

Added:

Summary: hotfix with some new features
[Export] Allow export to USDZ
[Viewport] Allow to control the texture quality in the Display Settings
[Viewport] Added mip bias setting in Display Settings
[Viewport] Added anisotropic filtering in Display Settings
[plugins] Update official plugins to use the style of Substance Painter 2018
[License] Install license by default in a user folder

Fixed:

Crash linked to decompression
Add TAA on solo material
Noise with shadow, TAA and alpha test shader with dithering
Remove specular dithering for all classic PBR shaders
Crash in the shader settings in some cases
Scattering activation is not synchronized between OpenGL and Iray renders
Smudge and clone tools do not work anymore on specific meshes
Some texture sets can not appear in Iray render
Renamed Texture Sets are not saved after closing project
Wireframe artefacts when drag and dropping materials on ID maps
[Scripting] File path creation not forced when saving a project
[Scripting] Callback “onProjectAboutToSave()” doesn’t work anymore
Forum links broken in report bug window

Known Issues:

Computation freeze in some cases on AMD VEGA GPUs
Huion tablet issue with shortcuts on Windows OS

Download links:
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