Allegorithmic Substance Painter 2018.3.0.2570 Win x64

Author Alex
2018-11-20
984
0

Allegorithmic Substance Painter 2018.3.0.2570 Win x64

Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Changes 2018.3.0
Release date: 2018/11/20

Added:

Summary: a huge boost in performance, viewport upgrades, proper 2D view export, new UI helpers, an enhanced symmetry tool and new content
[SVT][Engine] Sparse Virtual Textures (SVT)
[SVT][Preferences][UI] SVT hardware support acceleration option
[SVT][Log] Additional information for Sparse Virtual Texturing feature (e.g. size disk)
[SVT][UI] Message window at start if size on disk too low for the cache
[SVT][Preferences][UI] Substance Painter global cache location
[SVT] New environment variable to specify the path of the cache of Substance Painter
[SVT] New environment variable to activate the SVT hardware support acceleration
[SVT] Detect sparse support by hardware
[SVT][Hardware Sparse] Raise minimum driver version for Nvidia GPU
[SVT][Shader][[Viewport][UI] Warn user if artefacts present with Sparse Virtual Texturing at project opening
[Anti-aliasing][Viewport] New temporal anti-aliasing filtering for 3D viewport (via Display Settings)
[Export] Export the content of the 2D viewport as a single texture
[Export][Dithering] Expose dithering at export
[Layer stack] Colors on layers and folders
[Layer stack] Quick activation and deactivation of multiple layers and effects
[Layer stack] Easier navigation for blending modes with up down keys and mouse scroll
[Proj][UI] Additional rotation manipulator on all three axis for triplanar
[Proj][Shorcuts] - and + to change the UV projection manipulator size
[Shader] Control coated layer parameters with channels in the PBR-coated shader
[Substance] Expose new mesh-based texture inputs for filters and generators
[Symmetry][Viewport][UI] Control symmetry offset with manipulators
[Symmetry][Contextual toolbar][UI] New symmetry panel with options
[Symmetry] New symmetry line intersection mode
[Symmetry] New symmetry clone cursor
[Symmetry][Shortcuts] Q to hide and -, + to change size and shift to snap
[Log] Improve error messages when unable to export textures
[Scripting] Allow to change or update the resources in Display Settings
[Scripting] Allow to create or remove channels in Texture Sets
[Content][Shaders] Add support for anisotropy with a dedicated shader (pbr-metal-rough-anisotropy-angle)
[Content] Update of the preview sphere with anisotropy and modified angle
[Content] Updated matFx shutline
[Content] New Texturing.XYZ seamless face scan
[Content] New anisotropic procedurals
[Content] New filter: baked lighting stylized
[Content] New environment map: studio automotive neutral
[Content] New project template: PBR - metallic roughness Anisotropy angle (with anisotropy channels)
[Content] New project template: PBR - metallic roughness Coated

Fixed:

[Color Picker] Painting cursor appearing when trying to pick a color
Crash by Selecting or Unselecting layers in a specific order can lead to crash
Crash when pasting as an instance a layer with a mask
[User Channel][Regression] Crash when renaming user channel
[User Channel] Grayed brush preview
[Alembic] Only one texture set from several materials after import
[Engine] Exported texture differs from viewport for brush stamps
[Engine] Invert with a level effect does not fully affect a texture
[Material picker is applying a brush stroke while picking
Switching resolution to 128x128px leads to a crash
Mesh map links are not updated properly when rebaking or instancing layers
[Substance] UserData ColorSpace does not work on Baked Mesh Normal requested as input
MDL association mismatch when using multiple shaders instances
[Symmetry][Fill Layer] Symmetry plane and its manipulator active in Fill Layer
[Viewport] Pivot point for translation not always updated after clicking
[UI] Fixed icons and removal of placeholders for HDPI monitors

Known Issues:

Computation freeze on AMD VEGA GPUs
Huion tablet issue with shortcuts on Windows OS
Anti-aliasing and shadows when active together may give unexpected results

Download links:
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