Plug-ins
Gumroad – Quick Shape v4.2 for Blender 2.8x, 2.9x | QuickShape you will be able to draw shapes instantly in 3D.
Distribute Objects addon is Blender addon that allows arraying existing objects in your scene so they don't overlap in an orthogonal grid arrangement with configurable spacing.
An Autodesk Maya plug-in for feature film and games animators on Windows and Linux. Ragdoll is a real-time physics solver for Maya, similar the native nCloth and nHair solvers except it works on transforms rather than points. That makes it better equipt to integrate with your existing animation controls and doesn't require translating from points like people did in the 90's.
Qualoth v4.7-7 for Maya 2018-2022 Win x64 | Sophisticated algorithms and fully multi-threaded solver quickly produce realistic wrinkles and fabric animation.
V-Ray Advanced 5.10.09 for Revit 2018-2022 Win x64 | V-Ray for Revit lets you render professional, high resolution images with realistic lights, materials, and cameras. V-Ray was made for designers. It’s fast to set up, with no complicated settings and no training required. V-Ray for Revit is built to handle your largest building models and works in Revit with no import or export needed. Render quick and make design decisions faster. Of the
Peregrine Labs Yeti v4.0.3 for Maya 2020-2022 Win x64 | Yeti is Peregrine Labs product to produce fur feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesks Maya.
Boris FX Continuum Complete 2021.5 v14.5.0.1131 for Adobe / OFX Win x64 | Continuum 2021 is the biggest release in its storied history with 80+ new effects, 1000+ new professionally-designed presets, 3 new Unit categories, major additions to Particle Illusion, a new keying effect, improvements to Mocha’s planar tracking, and more.
PSOFT Pencil+ 4 for Maya is a non-photorealistic rendering plugin which can reproduce the appearance of pen-and-ink and color pencils drawings as well as animation cels.
Spritehandler is a set of tools for using, and generating, sprite sheets within Blender. Using a node group to manipulate UV coordinates, Spritehandler sequences sprite sheets loaded through image texture nodes. This opens up a wealth of possibilities for rendering sprites, flipbooks, billboards, particles, and material variations. All functionality is wrapped in intuitive operators for efficiency and ease of use
K-CyclesX is a highly optimized custom build of Cycles-X render engine, ultra denoiser and realtime viewport effects for Blender. It is fully compatible with Cycles and designed for Nvidia GPUs.
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