Plug-ins
Blender Market – HardOps/Hops 0.9.87.28. Tested and working with Blender 3.0.1. Remove previous versions and restart Blender before installing. Non-destructive or destructive... your choice Hard Ops has been designed from the ground up to be the most efficient workflow assistant possible for Blender. Hard surface is the main focus but our tools extend beyond just a niche and into every aspect of design. From modelling to rendering we are here
Blenser Market - Smart Fill 1.4.0 Blender Add-On. This add-on extends the functionally of Blenders native fill command, default mapped to the F key by adding context sensitive operations - all on the f key! Latest features added: New options in the add-on settings to easily change all of Smart Fill’s hotkeys. Updated Smart Fill code to work on Blender 2.93 should work on earlier versions as well. This add-on extends the functionally of Blenders
Blender Market - Node Preview v1.7 for Blender 3.0. This addon displays rendered thumbnails above Cycles shader nodes. Changelog: v1.7: Added support for the Apple Silicon (M1) version of Blender This addon displays rendered thumbnails above Cycles shader nodes. Required OS: Windows 10/11, Ubuntu 18.04/19.10/20.04, or macOS (Catalina or newer) Required Blender version: 2.80, 2.81, 2.82, 2.83, 2.90, 2.91, 2.92, 2.93 or 3.0. Features For each
Gumroad - OCD (One Click Damage) Blender 2.92+ add-on. Adding damages has never been so simple and fun. Just select your model and click on "Make Damage", adjust to your taste, and "Apply". With OCD add-on you can take your simplest geometry and turn it into a good-looking model so like if it was hours of manual work. Blender 2.92 +
Adobe Speech to Text for Premiere Pro 2022 Win. With the Adobe Speech to Text add- in in Premiere Pro, you can automatically generate transcripts of your video dialogue and add captions to your video to increase accessibility and viewer engagement. As your video editing nears completion, use Adobe Speech to Text to create a transcription of your footage. Add speech-paced captions to your timeline using the machine learning capabilities of Adobe
Blender Market – Viewfinder. Viewfinder is an Addon that Helps provides Utility and Camera Related Tools Viewfinder Feature Camera List - List your camera in the side panel, simplify the process of managing multiple camera in the scene. Camera Operators - Some Operator to Helps working with Camera to be Easier. Camera List List your camera in the side panel, simplify the process of managing multiple camera in the scene. Camera List Buttons With
Blender Market – Colorframe Renders – Colorful Wireframe Renders Addon. Features: Random Colors: Assign Random colors to all the selected objects. Easily Cycles through different looks by changing the seed value in the bottom-left panel. Use Color Palettes: Use 2 of the most popular sites Colorhunt and Coolors to generate beautiful color palettes and use them for creating beautiful colorframe renders. Random Colors by Collection: Assign random
V-Ray Advanced 5.20.01 For Cinema 4D R20-R25 Win x64. V-RAYFORC4D is an industry standard and it is used by many big studios all over the world. It integrates seamlessly with Cinema 4D and it offers a very short learning curve making it also one of the most accessible rendering tools on the market. V-RayforC4D 3.7 is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and
ArtStation - Human Zbuilder - Hand (Win/Mac). Human zbuilder-hand the easy way to make human hands Supported Zbrush versions Zbrush 2020 Win / OSX Zbrush 2021 Win / OSX Zbrush 2022 Win / OSX Tool for making detailed high polygon human hand models in Zbrush Human ZBuilder-Hand is a plugin for Zbrush. With this plugin you can make any types of human hands and custom hand types as a creatures or humanoids.. FEATURES EDIT POSE: will allow you to
Lentil is an advanced camera toolkit for the Arnold renderer. It is a set of shaders that extends creative control and physical correctness, while significantly reducing the time (in tough cases up to 30x) needed to render bokeh through bidirectional sampling of camera rays.
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