GFX Plugins
Lutify.me 3D LUT's for Capture One Pro (Mac) | Use our cinematic color grading LUTs on your Raw (and non-Raw) images in Capture One. Apply LUTs on import or use them for tethered shooting. It just works.
Gumroad – Hair Tool v2.0.5 for Blender 2.8 | This addon will help you generate hair mesh ribbons with uv’s from bezier/nurbs curves. It is how most current games are doing hairs for characters.
V-Ray Next Build 4.00.02 for SketchUp 2015 to 2019 Win | With V-Ray Next for SketchUp we’ve boosted the speed and simplicity of SketchUp’s premier renderer. Now, with a few clicks, you can create high-quality ray-traced visuals using one of the world’s most widely used design programs.
SmartRefs v1.04.02 for 3ds Max 2014 to 2020 | SmartRefs is a new advanced external reference plugin for Autodesk 3ds max. With this tool you can Reference external files but having the ability to modify and animate the objects from that reference, in a similar way of the references of Autodesk Maya, but even more advanced.
model+model Book Manager 2.1 for 3ds Max | Bookmanager 2 is a great tool for automatic process of books placement. It is written in MAXScript for use in Autodesk 3ds Max software. It has a wide range of features and easy to use interface.
R3DS Zwrap v1.1.3 for ZBrush | ZWrap is a plugin for ZBrush® that allows you to automatically fit a pre-existing topology to your models. With an easy-to-use interface, it greatly speeds up a process of converting your characters and 3D scans into a production-ready topology.
UV Packmaster Pro 1.91.3 for Blender 2.8 | UVPackmaster is an efficient UV packing solution for Blender 3D. Its robustness comes from the fact that the core of its algorithm was written in C++ and runs as a separate multi-threaded application.
KM-3D SmoothBoolean v1.05 for 3ds Max 2013 to 2020 | SmoothBoolean is a spectacular 3ds Max plugin for creating smooth transitions between ProBoolean meshes.
KM-3D Weight Pro 2.01 for 3ds Max 2013 to 2020 | WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology.
KM-3D DeltaMushToSkin v1.0 for 3ds Max 2013 to 2020 | DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result.
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