GFX Plugins

Author Alex
2020-02-17
1
Gumroad – Weight Paint Tools for Blender 2.79 + 2.8
Addon for blender containing tools for simplifying workflow in blender weight paint mode. Useful for riggers, animators and character artist but not only.
Author Alex
2020-02-17
0
Para3D v4.95 for 3ds Max 2016-2020 Win
Para 3d is a collection of Level 2 scripted plug-ins for Autodesk® 3ds Max and Autodesk® 3ds Max Design allowing users to interact and manipulate Max Script functions for the creation of rule based design and animation.
Author Alex
2020-02-17
0
Solid Angle Katana to Arnold v3.0.2.0 for Katana 3.2 and 3.5 (Win/Linux)
Solid Angle Katana to Arnold v3.0.2.0 for Katana 3.2 and 3.5 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Author Alex
2020-02-17
0
Solid Angle Houdini to Arnold 5.1.0 for Houdini 17.x 18.x (Win/Mac/Linux)
Solid Angle Houdini to Arnold 5.1.0 for Houdini 17.x 18.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Author Alex
2020-02-17
0
Solid Angle 3ds Max To Arnold v4.0.2.24 for 3ds Max 2018-2020 Win x64
Solid Angle 3ds Max To Arnold v4.0.2.24 for 3ds Max 2018-2020 Win x64 | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster
Author Alex
2020-02-17
1
Solid Angle Cinema 4D To Arnold v3.0.2 for Cinema 4D R19 to R21 (Win/Mac)
Solid Angle Cinema 4D To Arnold v3.0.2 for Cinema 4D R19 to R21 (Win/Mac) | Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from
Author Alex
2020-02-17
0
Solid Angle Maya To Arnold 4.0.2 for Maya 2018 to 2020 (Win/Mac/Linux)
Solid Angle Maya To Arnold 4.0.2 for Maya 2018 to 2020 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya?s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Author Alex
2020-02-14
0
Justin Odisho – Cinematic LUT's Pack Win/Mac
21 High Quality Cinematic LUTs (.CUBE files & 3DL files included)
Author Alex
2020-02-13
3
Blender Market – Physical Starlight And Atmosphere v1.1
"Physical Starlight and Atmosphere" is a full environmental simulator that takes inspiration of 'sandbox' game worlds and editors, bringing visual consistency between every object in the scene.
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