Solid Angle Cinema 4D to Arnold v2.4.1.2 for Cinema 4D R20 Win

Author Alex
2018-10-2
1 352
0
Solid Angle Cinema 4D to Arnold v2.4.1.2 for Cinema 4D R20 Win

Next update of Solid Angle Cinema 4D to Arnold v2.4.1.2 for Cinema 4D R20


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Changes

FEATURES

Support for Multi-Instances in CINEMA 4D R20
Support for the Volume Loader and Volume Builder in CINEMA 4D R20

ENHANCEMENTS

Baking multiple objects in the Bake Texture dialog
Specify settings of the selected driver and filter in the Bake Texture dialog
Run operator export/import from a python script

FIXES

Node names are not unique across files in an exported ASS sequence
Opening Xpresso in a blank scene freezes C4D
No vector motion blur from Alembic vertex tags
State of the Arnold material Alpha channel is not preserved
Bitmap shader does not work as alpha of the Arnold material
Skip license check warnings when batch rendering
Plugin does not load on OSX High Sierra from an NFS drive

API

There are modifications in the C4DtoA API which require third-parties to recompile their C4DtoA extensions.

Download links:
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