Blender Market – Squricle Normal: A Procedural Normal Map Generator v1.3

Blender Market – Squricle Normal: A Procedural Normal Map Generator v1.3.
Procedural Normal Map Generation In Blender !
Squircle Normal is a compositor node group designed to bring normal map generation right into blender without any third party apps! Convert your height and diffuse textures into tangent/global space normal maps!
Specification:
The node group takes an image representing a texture and returns:
Tangent Normals: A tangent space normal map.
Global Normals: A global space normal map.
Inverse Global Normals: A global space normal map with negative z component.
Download links:
Comments
Add comment
Tags
Archive
| « December 2025 » | ||||||
|---|---|---|---|---|---|---|
| Mon | Tue | Wed | Thu | Fri | Sat | Sun |
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 8 | 9 | 10 | 11 | 12 | 13 | 14 |
| 15 | 16 | 17 | 18 | 19 | 20 | 21 |
| 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| 29 | 30 | 31 | ||||
Vote
New Daz3D, Poser stuff
New Books, Magazines
2022-03-15

1 607
0










