Arnold for C4D v4.0.3.1 for Cinema 4D R21-R25 Win x64

Author Alex
2022-02-18
1 396
0
Arnold for C4D v4.0.3.1 for Cinema 4D R21-R25 Win x64

Arnold for C4D v4.0.3.1 for Cinema 4D R21-R25 Win x64.

Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

Features
- Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
- Support for both native particles and Thinking Particles.
- The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
- Arnold Shading Network Editor, a node-based material editor.
- A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
- Volume rendering with OpenVDB.
- Deferred, render time generation of geometry with the Arnold procedural node.
- Native linear workflow.
- Team Render, including single-frame distributed rendering.
- Support for third party plugins like X-Particles and Turbulence FD.

System Requirements
Cinema 4D
-R21.026 and above
-R23.008 and above
-S24.111 and above
-R25.010 and above

What's New
C4DTOA-2670 - Node Material C4D Noise and ramp colors rendered wrong
C4DTOA-2671 - Wrong colors when converting a C4D Material to an Arnold Node Material
C4DTOA-2672 - Raw and linear sRGB color space settings are not exported correctly

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