Solid Angle Arnold for Maya v5.0.0 for Maya 2019-2022 Win x64
Solid Angle Arnold for Maya v5.0.0 for Maya 2019-2022 Win x64
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.
Features:
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.
Download links:
Arnold for Maya v5.0.0 for Maya 2019.rar
Arnold for Maya v5.0.0 for Maya 2020.rar
Arnold for Maya v5.0.0 for Maya 2022.rar
Arnold for Maya v5.0.0 for Maya 2020.rar
Arnold for Maya v5.0.0 for Maya 2022.rar
Arnold_for_Maya_v5.0.0_for_Maya_2019.rar - 460.8 MB
Arnold_for_Maya_v5.0.0_for_Maya_2020.rar - 460.8 MB
Arnold_for_Maya_v5.0.0_for_Maya_2022.rar - 466.8 MB
Arnold_for_Maya_v5.0.0_for_Maya_2020.rar - 460.8 MB
Arnold_for_Maya_v5.0.0_for_Maya_2022.rar - 466.8 MB
Comments
Add comment
Tags
Archive
« November 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 |
Vote
New Daz3D, Poser stuff
New Books, Magazines