SolidAngle – Arnold to 3ds Max Cinema 4D/Houdini/Maya/Katana (Win/Mac/Lnx) Jan 2021

Author Alex
2021-01-29
2 252
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SolidAngle – Arnold to 3ds Max Cinema 4D/Houdini/Maya/Katana (Win/Mac/Lnx) Jan 2021

SolidAngle – Arnold to 3ds Max Cinema 4D/Houdini/Maya/Katana (Win/Mac/Lnx) Jan 2021

What is Arnold?
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, with supported plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, and Katana. It is the built-in interactive renderer for Maya and 3ds Max.

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